Introduction
Operators are useful constructors and they are present in most programming languages. They are fundamental for many operations and in this article we will provide an overview to better understand their properties.
This article is the first in a series of two about operators. Here we will make an overview of the main operators’ properties and in the next one we will discuss about some custom operators that we use in our production code.
Definition
Operators are special symbols or expressions that are used to check, change or combine values. Most programming languages support their construct and we can considered as functions but with a different syntax and semantics.
Usually we use operators for arithmetic operations (+, -), logic (&&, ||) and comparison (==, >), but we also consider other types of operators including assignment and variable access operators.
Parameters that are passed to the operators are called operands.
There are three different types of operators:
- Unary: it takes a single parameter, and it’s placed before (prefix) or after (postfix) it.
- Binary: it takes two parameters, it is placed between them. It’s also called infix operator.
- Ternary: it takes three parameters, the first operand is a predicate. Based on the result of the praticate, the operator evaluates the first operand or the second.
User defined operators
Some programming languages (e.g.: Haskell, F#, Swift, …), allow defining custom operators with special symbols, some other languages (Kotlin, Pascal, …) allows defining literal operators, in both cases we have to define a function that will be executed when we use operators. Other kinds of programming languages allow operator overloading, this operation is identified as ad hoc polymorphism. Ad hoc polymorphism is a kind of polymorphism in which an operator can be applied to arguments of different types because a polymorphic operator can denote a different implementations depending on the type of arguments.
Operator overloading means making two declarations with the same name in the same scope, except that both declarations have different types of arguments and different implementation.
Operator syntax
Syntactically the declaration of an operator is like a function definition. We can either think of functions as a prefix operators whose operands are the parameters passed in the parentheses or we can think of operators as a functions that takes one or two parameters as input.
As stated above, we have three types of operators and their type depends on the position (prefix, postfix and infix), on their arity (unary, binary and ternary), on their precedence and associativity. Let’s see some examples:
- prefix: !condition
- binary: conditionA || conditionB
- ternary: condition ? firstExpression : secondExpression
Operator semantics
The semantic of an operator depends on its value, implementation and arity. An expression can either involve an operator and simply return the result of an evaluation or it can be an object that allows assignment.
There are some operators with an explicit semantics, like + or ==, that based on the context, perform an evaluation and return. However, the semantics can be significantly different. For example, the assignment operator (var a = b) does not perform an evaluation, but it is used to store a value in a location address.
Operator Properties
Associativity
The associativity of an operator is a property that determines how operators of the same precedence are grouped in absence of parentheeses. The choice of which operations to apply to the operand to, is determined by the associativity of the operators. An operator can have the association property left, right, full or non-associative.
An operator is left associative if its application in an expression can be grouped together from left to right without affecting the expression’s meaning, while it is said to be right associative if its application in an expression can be grouped together from right to left it is right-associative.
An operator can be fully associative if it is both left and right associative, in other words, it doesn’t matter where you place the parentheses, the expression’s evaluation always results in the same value.
Also, an operator could be non-associative. This means that the operator cannot be chained with other operators, often because the output type is incompatible with the input types.
The associativity of an operator is important because it can change the result of an expression:
let left = (7 - 1) - 3 // 3
let right = 7 - (1 - 3) // 9
Precedence
The operator precedence (aka operator binding) is a collection of rules that reflect conventions about which procedures to perform first in order to evaluate a given expression. This conventions are very useful to eliminate ambiguity while we perform an expression with a group of operators.
Operand coercion
Some languages allow the operands of an operator to be implicitly converted, or coerced, to suitable data types for the operation to occur.
For example, in Perl coercion rules lead into 12 + “3.14” producing the result of 15.14. The text “3.14” is converted to the number 3.14 before addition can takes place. Furthermore, 12 is an integer and 3.14 is either a floating or fixed-point number (a number that has a decimal place in it) so the integer is then converted to a floating point or fixed-point number respectively.
$firstValue = 12;
$secondValue = "3.14";
print $firstValue + $secondValue; // 15.14
JavaScript follows opposite rules—finding the same expression above, it will convert the integer 12 into a string “12”, then concatenate the two operands to form “123.14”.
let firstValue = 12;
let secondValue = "3.14";
print(firstValue+secondValue); // "123.14"
In the presence of coercions in a language, the programmer must be aware of the specific rules regarding operand types and the operation result type to avoid subtle programming mistakes.
Common operators
Access operator
Symbol: .
Access operator is used to access a member of a namespace or a type (type.member). For example, we can use access operator to access a nested namespace String.Indices or to access type members static and non-static.
Scope resolution operator
Symbol: ::
The scope resolution operator, helps to identify and specify the context which an identifier refers to.
Indexer operator
Symbol: [ ]
The indexer operator is typically used to access a variable in a sequence or in a pointer element access.
Null-conditional operators
Symbols: ?.
, ?[ ]
Null-conditional operators allow access to a member only if that operand evaluates to non-null. Otherwise, it returns null.
Compound Assignment Operators
Symbols: +=
, -=
, *=
, /=
, %=
, &=
, |=
, ^=
, …
Compound assignment operators provide a shorter syntax for assigning the result of an arithmetic and bitwise operator. They perform the operation on the two operands before assigning the result to the first operand.
For example x += 2 is a shortcut for x = x + 2.
Invocation operator
Symbol: ()
The invocation operator () calls a method or invokes a delegate.
Relational operator
The relational operator are constructs that define a type of relationship between two entities, this definition includes both equality and inequality.
An expression built with relational operators is called conditional expressions are known as a predicates. If the language support the Boolean type (e.g. Java, PHP) the relational operator returns a true/false value, instead in other languages (e.g. C) the relational operator returns 0 or 1, where the 0 corresponds to the false value and 1 to the true value.
In some dynamic languages, we can match two values based on their types, for example:
• 4 === “4” is false because the left operand is an integer and the second is a string
• 4 == “4” is true because the both the operands are 4
Logical operator
Symbols: &&
, ||
, !**
Conditional logical operators modify or combine true or false boolean logical values. The main conditional logical operators are:
- AND (a && b)
- OR (a || b)
- NOT (!a)
The AND operator creates a logical expression that returns a boolean. This expression return true if and only if both the left and right operands are true. During the evaluation of the result, on the first false operand encountered the AND operator returns false without evaluating the rest of operands.
true && true && true //true
true && false && true //false
The logical OR operator creates a logical expression that returns a boolean. This expression return true if at least one of the operands is true. In most cases if left-hand operand is evaluated true, the right-hand operand is not evaluated.
false || false || true //true
false || false || false //false
The logical exclusive OR operator, also know as the XOR, creates a logical expression that returns a boolean. This expression return true if the right and left operands are different.
true ^ true //false
false ^ true //true
true ^ false //true
false ^ false //false
The logical NOT operator is a prefix operator that reverses the boolean value of the operand.
!true //false
All the operators can be composed tighter to compose more complex expressions. This composition is possible because all the operators have the left associativity property. Otherwise, we should use the parentheses.
Ternary operator
Symbol: ? :
Ternary operator has three operands, the first operand is a predicate, the other two operands are expressions. If the predicate return true the operator performs the first expression. Otherwise it performs the second expression.
condition ? firstExpression : secondExpression
Null - Coalescing Operator
Symbol: ??
The null-coalescing operator (a ?? b) return the wrapped value in the optional type if it exists. Otherwise the operator returns the right operand. The wrapped type on the left and the type of the right operands are the same. This operator is a shortcut to avoid the if and the force cast when we try to unwrap an Optional type, for example the expression:
a != null ? a! : b
with coalescing operator becomes:
a ?? b
If the a value is non-null, the b value is not evaluated, this is also know as short-circuit evaluation.
Range operators
Symbols: ...
, ..<
Some programming languages support range operators, this operators are a shortcut to work with the range values.
The main types are:
• closed range (a…b): it defines a range from a to b, both a and b are included into the range
• half-open range (a..<b): it defines define a range from a to b, the b value is not included into the range
• one-side ranges elementList[…2]: this prefix operator works with array indices and when we used it, the output is an ArraySlice with all the elements in the elementList until the third value.
Identity operator
Symbols: ===
, !==
The identity operator (=== and !==) compares directly the memory reference of two objects, it returns true if the two objects have the same memory address, false otherwise.
Conclusion
Operators are useful development tools available to the developer, and by knowing their potential allows you to make complex assessments in a few lines of code. In the next article we will create some custom operators by introducing new concepts and we will explore the potential of operators even more in detail.
Share this post
X
Facebook
Reddit
LinkedIn
StumbleUpon
Pinterest
Email